Interview with Brandon Rollins: Creator of War. Co

Happy Birthday to us 🙂 First of all we would like to thank all of our followers, readers and fans for their support over the last year. It has been truly wonderful and we owe you big time. So for that purpose, we have got in touch with some cool people we know…And today we bring you our own very interview with game developer Brandon Rollins!! In case you are not acquainted with the man, Brandon is the amazing game developer of the card game War Co. We met over Twitter, and we have built a relation with him over the last year. He is a super funny guy, and very committed to his project, always willing to chat with other people about games.

About War.Co what you need to know is that this is competitive card deck game, where you win by running your opponent out of cards. There are different decks you can get to build your game. You can find Brandon’s game here http://warcothegame.com/pre-order/ or through the KickStarter site: https://www.kickstarter.com/projects/1357102631/war-co-expandable-card-game-0

And now, what you actually want to read about: Brandon, himself and his project.

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Tell us Brandon, why board games? What made you want to be a game developer and how did this all begin?

The earliest version of War Co. goes back to when I was 11 years old and watching Yu-Gi-Oh! on TV. I created my own game based on how I thought TCGs worked based on the TV show.

I’ve had a fascination with games since I was very young, but serious game development is something I only got into recently. I asked myself “why don’t I finish what I started a long time ago?” As heretical as it sounds, getting into modern board games was actually a result of being a designer first, not the other way around. Believe me, I was stunned at just how incredible the board game community has become in the last decade!

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