Recently the latest edition of the Warhammer Fantasy RPG was released, and with this being one of the two RPGs I’ve been looking forward to in recent years, I had to pick it up and have a look! I fully intend to play and perhaps run a game of this at some point in the future, but for now instead of a solid review I will share some of my initial thoughts and impressions.
Now I’m not the most hardcore of Warhammer fans, I’ve never actually played Warhammer or any of the previous editions of the RPG, but since getting into a few of the videogames I’ve become more interested in the lore of Warhammer Fantasy. I say this because clearly this is an RPG based on previous versions. This 4th edition seems to have been based more heavily on the 1st and 2nd editions of the game, while clearly making many improvements. This is something of a revival for the system, as the 3rd edition made by Fantasy Flight Games was a complete departure from the mechanics of the previous two.
Having been published by Cubicle 7, a company I have grown very fond of, especially due to The One Ring RPG, I fully expected this book to have a great presentation and artwork. I wasn’t wrong, the layout is very clear, all the tables and little info boxes are easy to interpret. The book is crammed full of brilliant art, with something every few pages at least, but it doesn’t make things look messy or take over from the text too much. The art direction and some of the art is done by C7’s own Jon Hodgson whose style im very familiar with from the excellent art in The One Ring, and he does a similarly great job here even with such a different tone of fantasy aesthetic. In particular I love the character art done for each of the 64 careers you can choose from, all done in a suitably gritty and grimy style for Warhammer. I also like how the cover art for the book is clearly a callback to the cover of the first edition of the game from 1986. Overall the presentation really makes this a pleasure to read through. Continue reading “Warhammer Fantasy Roleplay 4th Edition – A Quick Look”
Today I bring you yet another post in the Geek Etymology series. This time we will be exploring the origins behind the name of another fantasy creature: the lich! Credit goes to Lilly for the suggestion of this word.
To start with, what exactly do we consider a lich to be today? It is generally described as an undead creature, usually a human corpse in various states of decay, from zombie-like to completely skeletal. The main distinction between a lich and other undead or zombies is its higher level of intellect and powerful magical abilities. Liches are usually formed from the bodies of powerful mages and sorcerers who use necromancy to cheat death and remain for eternity to continue growing their power and gaining knowledge. Another key feature of liches is that they keep their essence or soul separated from their body in a container, usually referred to as a phylactery. This is often used as a weakness that needs to be sought out by heroes looking to defeat the lich, especially in roleplaying games. . In nearly every fantasy setting in which liches appear, they are evil or at least antagonistic, although there are some exceptions. Continue reading “Geek Etymology – The Lich”
Hello everyone and welcome once again to ManaBurnt. Firstly I would like to apologise for our sudden quietness in the last week or so. With the snow hitting England “unexpectedly” apparently our internet connections are not prepared for the freezing cold – And I am still waiting for my WiFi to work as there was some serious damage done to the green box outside of our flat where the connection comes to?! In any case, I managed to steal someone else’s connection to bring you this: my part two on “Wouldn’t that song just make a great RPG?”. You can find part one here: https://manaburnt.wordpress.com/2017/10/22/wouldnt-that-song-just-make-a-great-rpg-tunes-lyrics-to-get-your-creative-juices-going/
I was trying this time to make it something other than metal. So then I started looking for other things, and even used them on RPGs we have had recently to test the effects of them. However, I am afraid that the metal component will still be strong with this one, but here are some other things 🙂 Continue reading ““Wouldn’t That Song Just Make a Great RPG?” Part 2″
Hola a todo el mundo. Hoy os traigo una traducción al español de una de las entradas de blog mas populares de Alex de 2017. En este post nos habla sobre diversos podcast de grupos que juegan a rol y sus recomendaciones para aquellos que este interesados en el tema. Así que, aquí vamos.
Si os gustan los juegos de rol pero vuestras circunstancias no os permiten jugar de forma regular, tal vez os guste saber que tenéis otra forma de quitar de mono rolero a través de podcasts. Okay, comprendo que esto simplemente es escuchar como otra gente juega a rol, pero al menos os podeis meter en el ambiente. Estos podcasts también pueden resultaros útiles para recaudar ideas para vuestras propias partidas. O, si tal vez nunca habéis tenido la ocasión de jugar, desde luego son un buen ejemplo para entender como lo hacen los pros. Mas o menos así fue como me metí yo en el ajo. Antes de empezar a jugar con mis amigos, quería saber como iba la historia pero no tenia forma de ver a otra gente jugar, y prácticamente de casualidad me tropecé con una grabación de ‘Critical Hit’. De esta forma, pude entender como funcionaba la cuarta edición de D&D, que es el sistema con el que empecé. Curiosamente, ‘Critical Hit’ no seria una de mis recomendaciones principales en la actualidad, pero por si alguno de vosotros estas interesado podéis encontrar su pagina web aquí HERE.
High Rollers D&D LINK
Realmente esta recomendación que os voy a hacer ahora no es un podcast per se, si no, más bien un Twitch y serie de YouTube. Se llama High Rollers D&D y le llevan unos cuantos del grupo Yogscast de YouTube. No es ni la mas avanzada, espectacular o interesante de todas las de la lista, pero me encana el Master y es bastante divertida. La mayoría de los jugadores son primerizos, así que si no tenéis experiencia, tal vez esta os resulte más accesible. Este grupo juega utilizando la quinta edición de D&D que también me parece de las mejores para iniciarse y entender como funcionan los juegos de rol. También he de decir que la serie mejora con el tiempo, lo mismo que por personajes/jugadores, y se nota un incremento en la calidad de la producción, la historia y el roleo, así que dadle una oportunidad. Continue reading “Top 5 Podcasts de Juegos de Rol”
Just yesterday night, I returned to DMing the RPG Alex and I are working on, and that most of you would probably be aware of due to Alex’s magic with cartography and making pretty maps. Well, my post today will not have to do anything with this topic, but something I find that in RPGs is often taken for granted: NPCs. What would you actually do without your good friend Joe the Tavernier telling you that there are monsters attacking the caravans coming in and out of the settlement? Pretty much nothing. Although player interacting is – in my opinion – crucial for a good game, without the NPCs the DM would be 100% bored and the players most certainly lost. So today I am gonna dedicate the post to the many Joes and Daves you’ve encountered in many tales.
One thing that always fascinated me when I was little of the RPGs my parents played, was that my dad always had a quirky character waiting for something to happen in the story and mess up the party – I would love to say help out, but I probably don’t remember that well to confirm such thing….And the thing was that, although this was always my dad, these characters were never the same. Not one merchant was equal to another, nor where the Innkeepers always jolly or informative, neither were his villains always monsters. These were fully fleshed people with thoughts, emotions and agendas – the latter being perhaps the most important one. I believe this is how NPCs should be. The world your roam for your own personal reasons is full of other people, just because Jack didn’t turn up to play, it doesn’t mean that Kronk the Barbarian that you just helped out doesn’t get his 5 minutes of glory. Nevertheless, I find that a lot of people struggle making meaningful NPCs, and even worse, useful NPCs that help the story move forward and add to the narrative. Continue reading “My Name is NPC#4 – Or Why You Should Give NPCs Actual Names”
Earlier this year The Elite: Dangerous RPG was funded on Kickstarter, and recently released its core book. The game is co published by Spidermind Games and Modiphius Entertainment. It is a licensed release under Frontier, the developers of the Elite: Dangerous PC game that this is based on.
The setting of the Elite universe seems to be a good fit for an RPG, with plenty of room for GM freedom, and options for players. Just like the original Elite computer game from 1984, the modern Elite: Dangerous is based in our own galaxy, in a future where space flight and ship ownership is very common. Cheap and readily available faster-than-light travel has allowed humanity to explode across the stars, building new colonies, cities, nations and empires. The galaxy is a rich place, filled with a wealth of minerals, water and life bearing planets. The three huge factions of the Federation, Empire and Alliance grow wealthier every day, and such wealth attracts powerful people who scheme daily to increase their power. So essentially you have a new frontier to play in, one where traders, miners, explorers, pirates, and bounty hunters are all flying about at FTL speeds in their personalized spacecraft. Continue reading “The Elite: Dangerous RPG”
Have you ever been listening to some tunes and thought to yourself, “OME, this would make a great RPG plot/story line/character concept”? If you have then you know what this is going to be about – and if you haven’t, dudes, you need to get your musical mojo on because music is a great source of inspiration for all sorts of things! These are things I have been thinking about for some time, so, forgive me, but some of these ideas are a bit more developed than others. In any case, I hope you can see how they could work.
Oh, and prior warning, this includes, a fair amount of METAL! :8
Rhapsody of Fire – The Emerald Sword & Dawn of Victory
If you are in for some high-fantasy stuff, this is perfect. Both songs are really fast paced and they scream epicness. Starting with Dawn of Victory, I think it is pretty obvious but here is a lot of stuff for a very cool battle/fight.
Continue reading ““Wouldn’t That Song Just Make a Great RPG?” Tunes & Lyrics to Get your Creative Juices Going”