DC – DAWN OF SUPER HEROES (Exhibition at the O2 London, 31/3/2018)

Hello Peoples! Hope you had an awesome Easter break – we certainly did and, in fact, we are bringing you some stuff from our visit to the exhibition that is currently being hosted at the O2: DC – Dawn of Super Heroes. This is just in the same place where we went to see the Star Wars Identities exhibition last year – and you can learn more about that one clicking on this link:

Of course, this exhibition was a completely different kettle of fish, and they are not really comparable in the same way – SW Identities was incredibly interactive and that was super cool! But, I think the display do what they have to do here. So, what can you expect from this? In essence; a lot of amazing original comic prints, from finished works to sketches, very high res story boarding images from the DC films, and some pretty badass costumes – the originals from the movies as well. One thing that I didn’t find as useful or as well done was the use of the audio guide. It is your traditional elongated telephone like device, which is not the most comfortable of things. In addition, the numbers for the audio guide were particularly hidden or not located next to the stuff they were supposed to be talking about, which made it a little annoyed and confusing at stages (and of course because technology hats me, my device was on its way out and you had to attack the buttons to make them play anything…but that’s probably just me and bad luck). That is perhaps my biggest criticism and I think they could have made better use of that resource. However, they did have a fair amount of screen where they were playing clips and videos from different interviews with artists, directors and producers from the DC Universe which were absolutely top stuff. So that is my piece on that.

In terms of what the exhibition is about, this is really a walk through how the DC superhero franchises have made their way from paper to the screen, with a focus on their recent productions leading up to the Justice League movie. So you got a lot of Superman, Batman and Wonder Woman…JL and that is kinda it. So if you are hoping to go see lots of bizarre and obscure characters, then I’d hate to disappoint. However, like I said, what they have is good. Hell, I even stopped for the 2 and a half rooms dedicated to the Man of Steel and found it thoroughly interesting so, you know!

And that is all I can say on that front, it is cool but beware of what you are gonna go see, essentially. It is available until September at the O2 so you still have plenty of time and if you book in advance you have a good chance of getting a god deal on your tickets. And without more hesitation, here are some pictures of the things I took as highlights of the exhibit ūüėÄ (yes, I know, it is mostly Batman…not my fault he is best :p)

See? I told you there was some Superman stuff…There were a fair few versions of his costume through the ages, but I just don’t find it that interesting…
Batman is best – always. We took several pictures with the Dark Knight because that statue is screaming “photograph me!”

Continue reading “DC – DAWN OF SUPER HEROES (Exhibition at the O2 London, 31/3/2018)”

Game Plan: Board Games Rediscovered Exhibition Review

It was a little while ago now Рthe beginning of autumn if I recall well Рthat we went to Game Plan: Board Games Rediscovered, the wonderful exhibition that is on loan at the Sea City Museum (Southampton) from the Victoria & Albert Museum (London). All I can say about this exhibition is only positive. It was a wonderful experience to go and learn about the history of board games and how the hobby has changed throughout history. I thought that the exhibition followed an excellent dynamic with information, items on display and plenty of interactive bits Рsuch as the life-size Snakes and Ladders game. It was really fun and well thought off.This was the main exhibition area. You can see there at the back the dice for the life size Snakes and Ladders, but there were other things you could do. The interactive bits occupied the middle of the room where the space was necessary whilst the information panels where on the sides and walls giving you the context relevant for each game or development era. It was really cool seeing a chess board with pieces from all the way back to ancient and medieval history, up to current times.

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StarCon Santander (01-2018 English & Spanish)

Buenas chicos, esperemos que hay√°is entrado el 2018 con buenos √°nimos. Aqu√≠ os traemos un breve reportaje sobre la StarCon que se ha celebrado en Santander y que hemos asistido el otro d√≠a. La StarCon, por los que no sep√°is de que se trata, es una exhibici√≥n sobre Star Wars que se ha celebrado en el Palacio de Exposiciones de Santander (Cantabria), y que adem√°s de la exhibici√≥n en si, contaba con actividades para los m√°s peques como la popular Academia Jedi. No obstante, he de decir que mi opini√≥n sobre este evento, no es terriblemente positivo. He de decir que, evidentemente, comprendo que soy chica de mundo y a Santander no llegan muchas historias de este tipo…Pero…

Sup, guys! Bringing you fresh from Santander (Spain) our latest report in the geeky even that took place here just these past weeks: StarCon. This was an exhibition with all things Star Wars related in the Palacio de Exposiciones de Santander (Cantabria) –  aka my home town. On top of the exibition itself, the gallery included an area for acitivites for the youngest ones such as the very popular Jedi Academy. However, I must say that my opinion regarding this event isn’t very favourable. I understand perhaps my viewpoint is distorted because I live abroad, and stuff but…The quality was…well, let me show ya…

zona central de StarCon donde se realizaban las actividades y donde se encontraban los stands de asociaciones diversas relacionadas con Star Wars como el Escuadron Cantabro de XWing. The activities area in StarCon where they also had stands such as the Escuadron Cantabro de Xwing.

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ABORDAGE – Board Game Bar/Cafe (Sofia, Bulgaria)

 

As some of you may already know, we had a little update stop for a week or so as I was away on holiday. Well, don’t you worry friends, because during our travels we discovered a super cool place where all geeks and board game lovers should ever go! I am referring to Abordage!¬†

Right in the city centre of Sofia (Bulgaria), this is a seriously nice place. Abordage has a lovely team running the place. I contacted them a day in advance to know if we needed to book a place or something, and some other bits because we wanted to be sure to enjoy the place to its fullest. After a lovely conversation over Messenger I found out that, not only Imma play games hard-core like I do, but that the place – which is all pirate themed btw! – is like the only place that serves mead! Oh Boy! The holiday only gets better! Now after having been trotting along all of the museums in Sofia, we knew we’d be hungry. Then they tell us that they don’t do food but they have a partnership with a burger place, so if we want, we can order from their mates and eat there when the burger arrives. SWEET! We already had high hopes. And when we arrived it didn’t disappoint.

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What We Saw at Terry Pratchett: His World

Entrance to the gallery

So a few weeks back we actually made it to the Terry Pratchett: His World exhibition at the Salisbury Museum (UK). I was a rather nice little exhibit that I think all of us enjoyed with delight Рin fact I dare say it was almost a better experience because one of the crew had never read any Pratchett books or knew much on the subject. So in a very bizarre way, and given the context, the objects in the rooms allowed us to revisit some of our very favourite moments and ideas that surround the Discworld and the mind of one of our favourite fantasy authors. Certainly, a lot of the information was not new for us, but I think I was very nice seen it all streamlined in front of our eyes, unveiling a narrative we were familiar way, through a  different lens. I think some of the highlights for me were:

-Seeing Sir Terry’s sword that was made out of the meteor he came across.

Here be the sword – best shot I could take at it.

Continue reading “What We Saw at Terry Pratchett: His World”

3 ‘Grandes’ of Spanish Comic-book Art: Kenny, Rubin & Calderon

Today I bring you something I think is pretty cool: some golden gems drawn on the spot from some top Spanish comic book artist that are not given the creds they deserve outside of my home country. So this is a tribute to their genius and to Spanish comics. If you know anything about me (if you are reading this it is likely by this stage you know something) it should not come as a surprise that a comic book scholar owns things like this. What is surprising is the art work itself. These pieces have also interesting and sentimental stories attach to them, therefore I’ll give you some details about these stories, – and the comics themselves, of course!!

El Misterio del Capit√°n Nemo (2012) – Mathieu Gabella & Kenny Ruiz

This is actually the piece that started the collection. I first engaged with Kenny’s work when I was in college, with one of his most renown works to that moment: El Cazador de Rayos (The Lightning Hunter). An incredibly touching story about believe, technology, survival and the making of oneself. But this reinterpretation I guess you can call it of Captain Nemo was just amazing. I loved every single page. Although very much a villain, Nemo is fantastic. There is, I don’t know, I guess slight Jaffaresque essence to him that makes him a lovable evil in a way. So how did this end up with me? Well, my parents were living in Toledo at the time and they happened to go to the Feria del Libro in Madrid (Madrid’s bookfaire), where Kenny was doing some signings. That was like 4 years ago now (2013), so very shortly after the comic was actually released.

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Intro to larping: Strength to The Empire!

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STRENGTH TO THE EMPIRE! STRENGTH TO THE NAVARR! I heard roar from my fellow players thrice, by the third time Podine was crying it out as loud as anyone. I had been roleplaying for 20 minutes by this point as I listened at the meeting my fellow Navarr countrymen and women held, speaking of many thing that brought pain in the last season. ¬†3,000 civilians of our nation who had died from an invasion, to the tale of the Voice of our nation sacrificing himself to kill the heart of a new and terrifying threat. But under it all a stolid faith in the empire and each other. Continue reading “Intro to larping: Strength to The Empire!”

Star Wars Identities (The O2, London, 30/03/2017)

Today we wanted to share with you guys a bit of our adventure to the exhibition that is currently at the O2 in London: Star Wars Identities. If you didn’t know about this thing but want to, here is the link to the web – Pues el otro d√≠a estuvimos en la exhibici√≥n de Star Wars Identities, y pensamos en mostraros que hab√≠amos estado haciendo. Si no sab√©is de que va la historia, aqu√≠ os ponemos el link de la p√°gina web: http://www.starwarsidentities.com

It was fun!! Yes, the entrance cost was high (£20 normal entry £15 if you can get a concession). But to be honest, we spent like 2 hours in there, and the experience itself is pretty unique. Now, let me say that this is not just a gallery where you go see Star Wars stuff like props and the like. Yes, there is some of that Рpictures just further down Рbut this is also an interactive gallery where you create your own Star Wars character! As you come in they give you like an audio guide that activates in certain areas to accompany certain TV screens giving you info on either the Star Wars universe or the character creation process to guide you through this journey. You are also given this strange wrist band that allows you to interact with some of the stations and creates your own profile for your character. Therefore, whether you are a big Star Wars fan, or someone who likes the franchise, or you are just looking out for a different thing to do, or maybe something to do with the kids, give this a go.

Estuvo divertido la verdad (la entrada cuesta un pico, ¬£20 libras, ¬£15 si puedes sacar ticket reducido tipo carnet estudiante), pero nos tiramos ah√≠ dos horas enteras, y la experiencia es que es bastante distinta, por tanto, creo que mereci√≥ la pena. No es simplemente una galer√≠a a la que vas a ver maquetas y ese tipo de cosas sobre el universo de Star Wars ‚Äď tambi√©n lo hay ‚Äď ¬°pero al mismo tiempo te ofrecen una aventura interactiva en la que creas tu propio personaje! En la entrada te dan una especie de audio gu√≠a que se activa en determinadas paradas para acompa√Īar lo que te ensenas en una pantalla sobre Star Wars o sobre el proceso de crear un personaje. Tambi√©n te dan una especie de pulsera tecnol√≥gica que te permite interactuar con las paradas donde tienes que determinar ciertos aspectos de tu alter ego. As√≠ que como ver√©is esto es tanto para grandes como chicos, super fans y gente que simplemente busca algo interesante que hacer.

So, what comes next is showing you bits of the exhibition as well as the character creation process and what I came out with. Y nada m√°s que dejaros aqu√≠ con algunas fotos y videos que hicimos durante nuestra peque aventura ūüôā

The journey begins and you must choose a race – Lo primero es escoger raza, si no, mal vamos.

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Interview with Burning Games: Creators of FAITH RPG

So today we bring you a lovely chat we had with the guys at Burning Games! You all know them, don’t you? I mean you probably have been eyes-wide open looking out for their new Kickstarter: the Faith RPG core book!! In case you didn’t know, and you are new to this, then let me give you a pointer…
 
In any case, the team at Burning Games took some time out of their super busy schedule to share some stuff with us so we could share it with you. So here it is. We hope you enjoy it, and we hope that you support them in their next amazing enterprise, because it’s gonna rock! ūüôā
 
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-This may sound like a bizarre question, but what was first, the egg or the chicken? And with that I mean FAITH or Ether Wars? We are all aware that obviously FAITH came out first. But during the creation process, while you guys were working things out, were there things that perhaps have actually become part of Ether Wars that you originally designed for FAITH or vice versa? We appreciate circumstances sometimes do not allow for projects to work at the speed one would like them to. Was Ether Wars in that case very much a spin-off FAITH, or was there some overlap/parallel creation, or even backwards creative process.
 
Actually the story in this one is a bit different. Ether Wars is published by us, but we are not the game designers. Such honor belongs to √Ālvaro and Javier, two friends who tried to fund Ether Wars on Kickstarter on 2015, but sadly didn’t make it. We met them at a local convention in Santander, Spain, and fell in love with the game. We thought it would be a great idea to try to bring it to crowdfunding again, and take advantage of everything we had learnt with our past experience. Thus, Ether Wars and Faith have nothing in common lore-wise.

We did entertain the idea of making the game canon, changing its lore to make it fit within the Faith universe, but we abandoned the proposition. There will be board games based on Faith, but they will be custom-made. Corball will likely be the first one.
 

-How does one jump from and RPG to a board game? For many of us perhaps the connection is obvious, and many board game players are also into RPGs, but it is not necessarily a natural connection. So what actually drove you to want to make first and rpg, then a board game? And did the experience of your first project help to create a clearer path for the later? Are there any specific issues you had with FAITH that you tried to avoid at all costs with Ether Wars?

When we first entertained the idea of creating a games company some years ago, it was crystal clear for us that we wanted to do all sorts of games: board games, roleplaying games, and even video games. FAITH happened to be the idea that was most developed and in which we saw the highest potential, and decided it would be our first project.¬†That’s why Ether Wars was a very important Kickstarter campaign for us: if it were successful, it would bring us a step closer to being a real game publisher, and not just “the guys who did FAITH.”
 
The two Faith Kickstarters had a big impact on how we handled the Ether Wars campaign. We’ve learnt how to communicate with our backers, how to contact the press, and how to deal with manufacturers. And yet we did so many things that we’d like to improve! It’s an ongoing learning process, and one that we are immensely enjoying.
 
There’s one thing that we keep struggling with: currency exchange rates. Twice in a row we’ve been hit by drastic shifts in the currency markets, the latest one thanks to the Brexit. With a very delicate political situation everywhere, it seems that we’ll have to include these potential issues in our plans. You can’t be too careful!

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Interview with James Masino – Artist for War.Co

Okay guys, so we already presented you the amazing Brandon Rollins and War.Co the game ( https://manaburnt.wordpress.com/2017/01/31/interview-with-brandon-rollins-creator-of-war-co/ ) … Now it is only fair you meet the man behind the pen and all the rad art work. Pleased to meet you; James Masino!

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-Thank you for speding some time talking with us James, we really appreciate it as we know you are super busy drawing away like a mad man. So if you wouldn’t mind, to start with, could you tell our readers about what drove you to drawing: why did you choose this path, and how have you pursued your education: courses, experiences, self teaching etc.

I think what‚Äôs interesting about this path, is that I didn‚Äôt initially choose it. I went to a technical college before going to SCAD (Savannah College of Art and Design) for an accelerated degree in Animation and Concept Development. What I didn‚Äôt anticipate was that the ‚ÄúConcept Development‚ÄĚ part meant being trained for digital artwork for the creation of concept art. Up to that point, I barely drew at all! Learning it can be summed up by practice, and tremendous failure at first. I even had a teacher sit me down once and tell me to focus on 3D Animation over the Concept Art just because I wasn‚Äôt having much success with it. Doing it over and over and over again is what got me to where I am now, and 90% of it was on my own time through self-teaching and practice outside of class.

-Where do you get your inspiration from? Do you have any artists that you admire and do they impact your work?

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