We are back again with the podcast! And the podcast now has a new home at anchor.fm/manaburnt
You can also follow the podcast on Spotify here, and we should soon have pages on Apple and Google podcasts!
In this latest episode we finally talk about comics. We are joined by our friends Diptarup Ghosh Dastidar and Jaq Greenspon. Both, along with Lilly are comics experts and scholars! … Alex is here too.
Continue reading “Manaburnt Podcast – Episode 6: Comics”
Hello guys! How you doin’? We hope you’re having a blast! Now you may have heard that we were on holiday recently, but worry not, we were not lazy. As part of our little adventure in Spain we did a special edition of the Cespedes – Gonzalez household renowned timba: games party bby!!
We cracked open the board games and have a full on day (from lunch time until midnight) on geekery. There was much banter and fun had, and a few crazy moments and sore loses. So here is a quick report of what we played and a few thoughts on a couple of games.
STRAW – this is a great game and family favourite for a warm up. It has little to no rules, and it holds up to 5 players. You play one round per player so it goes pretty quick. And all that there is involved here is a little maths: you have to add or take weight from the camel’s back. I failed big time. For 4 rounds I scored nothing 😐 My dad got a clear victory with no possible competition. This was not a very usual game of Straw in that regards. But the game has a high luck component which needs to be taken into consideration.
KERALA – relatively new game for the family; certainly a first for me. It is a game of area control, under the premise that you are building a trading platform for your elephant. You score more points for each colour you incorporate into your platform, you score more points. It’s a fairly simple dynamic of time placement, and has a luck component similar to Azul. Surprisingly, I won! Well, it was a tie with my dad, BUT it still counts as victory!
Continue reading “ManaBurnt Timba”
Sorry guys, we have been on holiday! But don’t despair: to compensate we bring you a very special edition of our podcast. We had the infinite luck and pleasure of speaking with Rikki from Dice, the board game cafe in Portsmouth.
Rikki explained to us the concept behind their business, how it all came to fruition and their hopes and struggles. We also talked about a few board games.
We would like to send a massive thank you to the entire crew at Dice for their time and hard work. And we hope you guys come down there for a good geeky time!
Find them at diceportsmouth.com
After being a bit quiet for a month, we’re back with another podcast!
Our friend Nik is joining us again to talk about videogames of the past, present and future. There’s also some sneaky off-topic chat about a tabletop RPG, we can’t help ourselves.
The second episode of our podcast is here already! with some awesome geeky chat ready to be beamed straight into your brain… via your ears.
This episode features guests Nick and Nik! alongside our friend Mike returning from episode 1. Our chat is slightly more focused this time, it’s all about board games!
Be sure to check out Nick’s RPG publishing company, Owlman Press: https://www.facebook.com/OwlmanPress/
And keep an eye out for the release of Nik’s new board game, The King of all Bards: https://www.facebook.com/kingofallbards/
Hello guys today I am bringing you a post that will be comparing two different board games: Sagrada and Azul. Now that I have played them both, I can sincerely say that these are wonderful games. However there is a couple of things that I wanted to discuss and that I think is where the choice of game comes into in to play (at least for me), if I were to buy one of them – no, I currently do not own, either but have access to them via my gaming network. So here are my thoughts.
Thematically speaking, they are similar in the sense that the game mechanic involves picking up the tiles, or dice in the case of Sagrada, and making up a pattern in the shape of a grid that will score you points according to the rules at the end of the game. Interestingly, while I didn’t have a clue who would end up winning the game playing Sagrada, it became very easy to establish at round 3 give or take, who was clearly ahead in Azul. I think it has something to do with the fact that in Azul there are no further mechanics other than tile placement, whilst in Sagrada we have the cards and tools that you can use to change the dice or the scoring. But then I know people who didn’t have a clue the other way around, so hhhmmm.
I guess that what I’m trying to say is that, in a way I feel that Sagrada offers more possibilities in terms of the gameplay and the dynamic between the players, whilst in Azul it seemed when someone takes the lead it can become difficult to take that away from them, other than everyone conspiring against that player. At the same time it felt that if I was looking to trump the others I wasn’t scoring what I wanted…perhaps the idea is to find a fine balance or have 0 strategy and go with the flow…not sure on that one 🤔 Continue reading “Tactility Board Masters: Azul V Sagrada”
Here we have the first episode of our new Manaburnt Podcast!
The aim here is to just have some informal chats with interesting geeky people, and see what comes of it! For this episode Lilly and Myself are joined by our friends Mike and Jaq. We kick things off with an impromptu chat about fencing, of all things, before getting onto RPGs and Superhero Comics, and then both combined!
Links for the the RPGs discussed
Necessary Evil: https://www.drivethrurpg.com/product/…
Hope you enjoy, and thanks for listening!