Hello everyone! We have been away on holiday but we are back with more. Hope the wait hasn’t been too terrible. Today, I’ll give you a quick talk of some new board games I have acquired recently as it was my birthday and you know, geek crack prevails 😀
One of the games I was bought was Tsuro. I have played the game around a trillion times, but I simply did not own a copy – and actually in case you didn’t know, the price of Tsuro has fluctuated so much lately that attempting to get a new copy of the game was sometimes unthinkable. I think in the last year or so I’ve seen copies go (unopened) from anything between £18.00 which is reasonable, to £30.00 – not so much….You know, I love the game and it is great fun, but considering it’s age and the fact that, well, it is not like a very high-end production – it is essentially a board and some tokens, 30 quid seemed a little bit too much. Nonetheless, it is now on my self and I am very happy about this. One of the reasons why I love his game is because it is dead easy: tile per turn, move your dragon through the path, try to stay in the board, done. It also caters for up to 8 players, but it is equally fun with two and it doesn’t take long, so it is overall a nice little game to have – Happy Lilly is Happy with the spaghetti twists of doom and wisdom. Also, this far, I remain victorious 😉
At E3 this year Bethesda finally announced that they are working on the next game in the Elder Scrolls series. This isn’t exactly any shocking news, as its obvious that we would be getting it sooner or later, and based on the fact that all they revealed was a glimpse at the title and a background, I’d say we are getting it later, after 2020 for sure, and perhaps even as late as 2022.
So what do we think the new game might involve? Well before the small amount of information was even revealed, I had my own assumptions about what a new Elder Scrolls game might entail. Considering the fact that Skyrim increased the mass appeal of the series by several orders of magnitude, I would expect that they would continue down the same trend that we can see the games moving in since Morrowind and through Oblivion to Skyrim. This would be basically in making a more streamlined open world sandbox game experience, while cutting back the detail in the RPG elements. As unfortunate as it is, I still think this may happen. I believe this approach would also limit the locations where this game could be set. I would generally omit the Morrowind, Cyrodiil and Skyrim regions from the possibility of being in the game, and with a focus on mass appeal I would assume that the more exotic and strange provinces such as Elsweyr, Black Marsh and Valenwood would be overlooked. This leaves us with The Summerset Isles, High Rock, and Hammerfell.
The game would probably continue in the timeline left off in Skyrim rather than being some sort of prequel, as this is covered by The Elder Scrolls: Online, and there aren’t really any interesting gaps to fill. Also, I would assume that they want to continue with the overarching story of the war between the diminished Empire and the Thalmor’s Aldmeri Dominion. For this reason I would then also say that Summerset Isles, the home of the High Elves and the Dominion, would probably not be the best place to set the game, at least not solely. Continue reading “The Elder Scrolls VI – Hopes and Predictions”→
Here I am back at it again taking a look at the origins behind some of our favourite geekiest words. Today I’ll be tackling a seemingly straightforward word, and that is ‘orc’. As everybody should know, this is yet another fantasy creature, and should prove to have a relatively simple history behind it, but where does the word actually come from?
Before we start, we should first define what an orc actually is. Orcs, sometimes spelled ‘orks’ tend to be brutish and violent, if not evil, humanoid creatures that are generally depicted with somewhat animalistic features such as tusks, snouts, or sometimes with an ape-like appearance. They are popularly depicted as green-skinned but also are sometimes black, grey or brown in colour. They are also commonly seen as large muscular figures, usually much larger than a human, but are also often small and scrawny and akin to a goblin. It can be hard to define their appearance overall, as they are depicted with a very wide range of characteristics, often even within the same piece of fiction. Continue reading “Geek Etymology – Orcs!”→
…Well actually the title should have a caveat; I am, technically speaking, not the owner of my copy of Lord of Waterdeep, but it lives with my board games so we will take octopus as a domestic animal and boat as an aquatic one ;p. As far as worker placement games go there are loads to choose from, but these are the ones that have ended in my hands. Champions of Midgard became a Christmas present two years ago because you know Vikings for the Viking obsessed girl. Then Lord of Waterdeep was presented and sold to me as “the good stuff”, particularly with the expansion. And, well, my opinion may be biased but I have sincere problems with one of these two games, and this is what I am going to talk about today, what makes, in my opinion, and engaging worker placement game, and what makes a dyer of an evening.
Lord of Waterdeep does have an advantage over Champions of Midgard that is worth considering, which is the fact that it can cater for more players. The basic Champions game is 2 to 4 players, whilst Lords takes up to 5. Champions of Midgard has 2 expansions that will up your number of players as well as other juicy stuff, and Lords has Scoundrels of Skullport that puts it up to 6 alongside other mechanics. I have never played without the expansion for Lords, and I have never tried the expansion for Champions, and I must say, already without the expansion Champions is a good game, whilst I have been advised by more than one person that playing Lords without Scoundrels is a bit meh. Pricing is a contested issue for sure. On the official Wizards of the Coast website for Lords the price given is $49.99, plus $39.99 if you want to play with the expansion…That is already the better part of 80 quid. Basic set for Champions from Grey Fox Games is $59.99, add more for the expansions if you want, and depending on which one. So, I feel if you’re going to invest decent money on a game, you should keep these things in mind.
Hello Peoples! Hope you had an awesome Easter break – we certainly did and, in fact, we are bringing you some stuff from our visit to the exhibition that is currently being hosted at the O2: DC – Dawn of Super Heroes. This is just in the same place where we went to see the Star Wars Identities exhibition last year – and you can learn more about that one clicking on this link:
Of course, this exhibition was a completely different kettle of fish, and they are not really comparable in the same way – SW Identities was incredibly interactive and that was super cool! But, I think the display do what they have to do here. So, what can you expect from this? In essence; a lot of amazing original comic prints, from finished works to sketches, very high res story boarding images from the DC films, and some pretty badass costumes – the originals from the movies as well. One thing that I didn’t find as useful or as well done was the use of the audio guide. It is your traditional elongated telephone like device, which is not the most comfortable of things. In addition, the numbers for the audio guide were particularly hidden or not located next to the stuff they were supposed to be talking about, which made it a little annoyed and confusing at stages (and of course because technology hats me, my device was on its way out and you had to attack the buttons to make them play anything…but that’s probably just me and bad luck). That is perhaps my biggest criticism and I think they could have made better use of that resource. However, they did have a fair amount of screen where they were playing clips and videos from different interviews with artists, directors and producers from the DC Universe which were absolutely top stuff. So that is my piece on that.
In terms of what the exhibition is about, this is really a walk through how the DC superhero franchises have made their way from paper to the screen, with a focus on their recent productions leading up to the Justice League movie. So you got a lot of Superman, Batman and Wonder Woman…JL and that is kinda it. So if you are hoping to go see lots of bizarre and obscure characters, then I’d hate to disappoint. However, like I said, what they have is good. Hell, I even stopped for the 2 and a half rooms dedicated to the Man of Steel and found it thoroughly interesting so, you know!
And that is all I can say on that front, it is cool but beware of what you are gonna go see, essentially. It is available until September at the O2 so you still have plenty of time and if you book in advance you have a good chance of getting a god deal on your tickets. And without more hesitation, here are some pictures of the things I took as highlights of the exhibit 😀 (yes, I know, it is mostly Batman…not my fault he is best :p)
Today I am just going down memory lane to share some of earliest memories of video games. I was really lucky because, due to a family member who happen to get into the electronics industry at the right moment in time in Spain – you know back in the day – my household, despite being rather modest, always had cool things like computers and the likes. My parents, as the geeks they were, of course had a machine in their room (years later in the living room) where they nerded out in front of the computer screen for hours on end. I remember them being very keen of the very first Civilization, and me watching them play. Dad would always be scheming with diplomacy and commerce, mum on the other hand…What can I say, that woman and the Aztecs were just meant to be, and whilst everyone else had spears, she was killing with laser guns and stuff like that, cause you know, she was just Better… Both my parents were fond of strategy games, though dad preferred the more militaristic ones, whilst mum was more in tune with resource management and tycoons. But there was one thing mum loved and was kick ass and that certainly had an impact in the game I learnt to love: platformer. I remember one of the very first games I ever played was Rayman series…And I failed miserably.
After following the development of this game since it’s Kickstarter campaign a few years ago, Kingdom Come: Deliverance was finally released last month, and it does not disappoint! Being a huge nerd for history, especially medieval history, and even more especially medieval arms and armour, I’ve been wanting a game like this for a long long time.
The game is set in a very specific historical setting, which helps bring more authenticity to the location and details, as something much larger would be too difficult to get right. So the game is set in a small part of Bohemia ( in the modern day Czech Republic), which is within the Holy Roman Empire, in 1403. The game also features a fairly linear narrative and a set player character, which despite being a definite limit on roleplaying potential in some aspects, this too helps the game focus on more details within the freedom it does provide. Really this is one of the main appeals of the game; the details. It sets out to be a very focused experience, and I believe it succeeds in that. Continue reading “Kingdom Come: Deliverance – More Of This Please”→