The Elite: Dangerous RPG

Earlier this year The Elite: Dangerous RPG was funded on Kickstarter, and recently released its core book. The game is co published by Spidermind Games and Modiphius Entertainment. It is a licensed release under Frontier, the developers of the Elite: Dangerous PC game that this is based on. 

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The setting of the Elite universe seems to be a good fit for an RPG, with plenty of room for GM freedom, and options for players. Just like the original Elite computer game from 1984, the modern Elite: Dangerous is based in our own galaxy, in a future where space flight and ship ownership is very common. Cheap and readily available faster-than-light travel has allowed humanity to explode across the stars, building new colonies, cities, nations and empires. The galaxy is a rich place, filled with a wealth of minerals, water and life bearing planets. The three huge factions of the Federation, Empire and Alliance grow wealthier every day, and such wealth attracts powerful people who scheme daily to increase their power. So essentially you have a new frontier to play in, one where traders, miners, explorers, pirates, and bounty hunters are all flying about at FTL speeds in their personalized spacecraft. Continue reading “The Elite: Dangerous RPG”

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Probando Juegos Nuevos: Origin & Blood Bowl Team Manager

 

Este lunes, después de haberme pasado unos cuantos días destrozada por un virus de la muerte, decidí que hacia falta levantar los ánimos, así que nos fuimos a jugar unas partidillas a Board in the City (Southampton). Probamos dos juegos que yo nunca había jugado: Origins – la premisa tenia buena pinta y era un juego visualmente bonito, y el Blood Bowl Team Manager. Este ultimo lo conocía porque mis padres lo tienen en casa pero yo nunca he jugado. Uno de nuestros jugadores del grupo nos comenta que no sabe como saldría el Blood Bowl porque el ha jugado partidas de dos y tres y le habían parecido algo extrañas, pero creía que con cuatro tenia que cuadrar todo bien. Así que después de haberlos probado, aquí os cuento:

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Como venia diciendo este juego es muy bonito. Viene con un mapa del mundo que usas como tu tablero para similar la evolución y migración de los primeros humanos. Para simbolizar tales individuos el juego te proporciona con unas piezas de madera muy chulas que vienen en distintos tamaños de altura anchura y distinto color para ejemplificar las formas en las que uno puede divergir de la especie humana original. El objetivo del juego es ser el jugador con mas punto al final, y al dinámica en ese sentido es muy simple. Cada turno puedes moverte a un área nueva del mapa que tienen todas distinto color. Dependiendo del color coges carta y loseta de avance de tu grupo humano. Además de moverte puedes evolucionar siguiendo unas reglas especificas (o bien cambiar el peón de color de las mismas dimensiones, o alterar las dimensiones existentes a mas alto o mas ancho). Y no tiene mucho mas. Sencillo verdad?

Continue reading “Probando Juegos Nuevos: Origin & Blood Bowl Team Manager”

What We Saw at Terry Pratchett: His World

Entrance to the gallery

So a few weeks back we actually made it to the Terry Pratchett: His World exhibition at the Salisbury Museum (UK). I was a rather nice little exhibit that I think all of us enjoyed with delight – in fact I dare say it was almost a better experience because one of the crew had never read any Pratchett books or knew much on the subject. So in a very bizarre way, and given the context, the objects in the rooms allowed us to revisit some of our very favourite moments and ideas that surround the Discworld and the mind of one of our favourite fantasy authors. Certainly, a lot of the information was not new for us, but I think I was very nice seen it all streamlined in front of our eyes, unveiling a narrative we were familiar way, through a  different lens. I think some of the highlights for me were:

-Seeing Sir Terry’s sword that was made out of the meteor he came across.

Here be the sword – best shot I could take at it.

Continue reading “What We Saw at Terry Pratchett: His World”

Total War: WARHAMMER II – In With The New World

It’s been out for a few weeks now, so It’s finally time to take a look at the second installment in my most played (and written about) game of last year, Total War: Warhammer II! If you want to catch up with how we left off the first game prior to this launch, check out THIS post.

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This second game has come out only about a year and a half after the release of the first, so as expected, you’re mostly getting more of the same thing here. There are however plenty of improvements to be found, and more importantly awesome new factions. There are 4 to start with in this game, and they are two flavours of Elves (High and Dark), the Lizardmen, and the Skaven. Just like the first game, this is a fairly small amount when compared to historical Total War games, but yet again the variation you get with just 4 factions is considerable.  Continue reading “Total War: WARHAMMER II – In With The New World”